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Tuesday, December 22, 2009

Galapagos Tortoise Final

Finished off Mr. Tortoise, finally.
I ditched final gather in favour of an ambient light with occlusion and did a little base very much in the style of the one I did for the Rhino. There's an unfortunate shadow that makes the cactus fruit look a bit 2d but other than that I can't be stuffed fixing it up any more. I have a few days off and I don't want to be fixing this piece the whole time. Depth opf field was done with the Bokeh shader for mental ray, which multiplied the render time by a factor of 5 or something.
Fun times.

A sodding merry Xmas to all!

Monday, December 21, 2009

Another Speed Sculpt

Seeing as I have some time off, I'm doing speed sculpts
This was an attempt at actor Steve Buscemi, it was good practice although the likeness
is pretty bad. The Screengrab has a slightly altered neck which I think looks a bit better

Sunday, December 20, 2009

Speed Sculpt

Another Speed sculpt
Some post work in photoshop

ZBrush 3.5 First Speed Sculpt

I just got my Zbrush 3.5 license so I decided to do a speed sculpt.
This was done from a cube, I usually use a basemesh so this was a good challenge.
Once again I didn't use any references because I wanted to test myself a bit.
Took about 2 hours.

Wednesday, December 9, 2009

Galapagos Giant Tortoise WIP #6

I've done a test pose for the tortoise with a bit of cactus fruit that they apparently eat. The depth of field is done in Mental ray and takes for ever to render. Some of the maps still need a bit of touching up but otherwise this model is nearing the end. If I can figure out a way to get it to render quicker I might be able to do some animations with him. Thanks to Greg Tatum for some useful advice.