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Sunday, August 29, 2010

Dragon Retop

Using Matt Clark's Wapit plugin to retop this drgaon character. Still a fair bit to go yet.
There's been a bit of a learning curve, but once I got the hang of it, it's a good quick way to retop a character. Defintely better than the graphite workflow that comes with Max. So far the topology is all quads but I still have some detailing and creases to add, and some gbits yet to be joined up. This stage is getting boring and I'm looking forward to going back ZBrush to detail

Saturday, August 14, 2010

Learning to sculpt

I haven't tried to sculpt anything with clay since primary school so I thought it was time to try again. Julie bought me some clay last christmas so this was a good chance to use it. Having pretty much learned to sculpt in a digital environment, working with physical media did my head in a bit (stupid gravity) but it was fun.

Friday, August 13, 2010

Dragon WIP#2

Some more work on this model. Changing up the physiology a bit to make it a bit more logical and working a bit more on his head.
Thanks to Jono Freisler, professor of dragon anatomy, for help on muscle groups

Sunday, August 8, 2010

Dragon WIP#1

Spent today doing some sculpting, just trying some stuff out on this mesh to see what sticks
I bought Matt Clark's retop plugin Wrapit today so I'd like to get this sculpt looking alright and then retop it and possibly find someone to rig it.




Saturday, August 7, 2010

Another unfinished project

Something I started a while ago and lost motivation to finish
A troll made of rock