I've been doing some concept sculpting and modeling for Arran Potter's short film project.
I've been very lucky to get the opportunity to work on this project with him and some other very talented artists. The man has a vision, and the film definitely has a chance of being very successful (if I don't stuff it up too much).
This is MAX screenshot of an expression test to see how the model holds up when deformed.
The expression is a bit dodgy, but with work I think Monty should be able to emote pretty well. It's weird to be working mostly in MAX again after mostly using ZBrush but it has given me the chance to think about topology a bit more and that can't hurt.