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Eoin Cannon's Sketchbook
3D Stuff
Tuesday, November 2, 2010
Human WIP #2
Just some more sculpting on this dude and a quick hair test.
Vray can now render Max's hair and fur modifier with the mr prim rendering method. This is pretty cool as it allows me to light my hair with vray lights and GI if I want.
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2012
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March
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Half day model
Ziltoid the Omniscient: A triptych
A Distorted King of Norway
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February
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Self portrait
Endless tweaking of the shader and banging my head...
Shader progress
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Sgt. Colon
Speed Sculpt
Jackrum WIP2
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2011
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Jackrum WIP1
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Dragon
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Speedsculpt with dynamesh
more work
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August
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Work on the face
WIP #2
Ogre type thing WIP
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Bob Brown Sculpt
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WIP #whatever
Pose WIP
Mutant Lemur #2
Mutant Lemur
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RETOP
Reworking the face
Progress
Hoodie Retop
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April
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Blocking out the rest
Modeling a beanie
Head WIP #4
Head WIP3
I've relit the scene to something more neutral, up...
As Yet Unnamed Project WIP1
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Nightmare Chicken Strip
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New Sculpt
Man, nude, with bucket
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Human WIP#4
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Another WIP
Messing with the shader
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Speed sculpt render
Speed Sculpt
Human WIP#3
Human WIP #2
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Homo Sapiens
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Dragon Retop #2
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Dragon Retop
Learning to sculpt
Dragon WIP#2
Dragon WIP#1
Another unfinished project
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Nicolas Sarkozy speed sculpt
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About Me
Eoin Cannon
Melbourne, Victoria, Australia
3D Modeler and generalist Currently working at Iloura
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