Wednesday, October 28, 2009

African Rhino Render

I've done the displacement thing in MAX and mental ray and created a little base and vegetation for my Rhino Model. I got the base render and multiplied over an ambient occlusion pass in fusion to make the model pop a little bit more. Learned a bit more about displacement exporting from ZBrush, although I still don't get it much. I think she's pretty anyway