Sunday, November 15, 2009

Galpagos Giant Tortoise WIP #3

Some more work on this model
Nori had a question from the previous post about the base mesh so I've included a screengrab of the base level.
The mesh is organised for rigging and animation, which is what intend to do with the model once I have exported some displacement/normal/whatever maps. I would also like to do proper texture maps for this guy and try for a little more realism than I did with the rhino. All the details still need refinement but I find it easier to jump around here and there on the model to keep myself interested.

4 comments:

  1. I love the layers on the shell. Looks like an old sea shell how the layers flake and chip off.

    Freaking awesome dude!

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  2. Also, the proportions look much better tin V2 than V1.

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  3. Wow, that is amazingly awesome. I don't pretend to know how you do that, but you do it well. Also, PLEASE CHECK OUT MY BLOGS!!! I am very stubborn, so I can keep at this for months if I have to. So I would just give in and check it out if I were you. PLEASE!!!

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  4. Oh thanks for showing us the mesh! Really is amazing, the details and all!

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